This is perfect! You begin the game with two GFs available to you: Shiva and Quetzalcoatl. - Mar 19, 04; One of the best ways to level up! While … I've been considering adding Auto-Protect as well, but haven't done so yet. Higher-level versions of this party will need a few more hits (or better yet, limit breaks) to kill foes, and will take more damage, but they’re pretty nigh indestructible, too. Hope this comes in handy! Switch Member changes who is in your party. Their junction abilities and magic refining abilities are much more useful— not to mention the unique and versatile abilities each GF can learn. So for example, if you have Renoa in your party and she has to run off and do something else and is replaced by Quistis, you can use Junction Exchange to quickly change all Renoa’s Junctions over to Quistis. Hey everyone! Draw And Stock Magic Right Away! Draw is not always successful. New comments cannot be posted and votes cannot be cast, More posts from the FinalFantasy community, Press J to jump to the feed. Otherwise, you can't. Read on for tips and strategy about how to beat Ultimecia, including Ultimecia's stats and other useful information. You’ll notice that under the three battle abilities is another area. To automatically junction magic: 1. Ifrit. If … In the beginning of the game, when Squall is your only character, set him up with Magic, GF, and Draw. This famous cactus is both an enemy and a GF in Final Fantasy VIII, and is unique in that its 1000 Needles attack deals fixed damage to your opponent, relative to the level of the GF. Magic effects the magic spells you cast, and Defense effects your defenses and resistances. Once your GFs learn certain abilities you can put stat effects here, such as Magic+20%, or HP+20%, etc. GF Junction Setup - Spreadsheet. Cookies help us deliver our Services. On the right side is the compatibility area. I think I was trying to set it up so that 3 characters could each use just about every ability, and the few GF with unique abilities were left unassigned so they could be passed around freely. Here is a link to a spreadsheet that I made. Guardian Forces exist in specific energy fields and can reside within objects and living organisms. After your GFs have learned new stat junctions and you have obtained a variety of magic, this sort of thing becomes very handy. Defense of the Ancients Review - the First Mainstream MOBA. For example, lets say you are about to do battle with a Boss monster that mainly uses Fire attacks and a Sleep status change. No spoilers there, just a tool to set abilities to GFs, give GFs to characters and see, who will have which abilities. In battle you mainly only have access to items such as Remedy or Potion, used to remove negative effects and restore health, respectively. How to Junction? For instance, I wanted to make sure all the major stat junctions were available for all three party members, and I also wanted as many characters as possible to have the Initiative ability. It's not perfect nor it's beautiful - I made it for myself mostly - but it serves it's purpose. Guardian Forces give superhuman strengt… I came up with a GF setup that focuses on abilities that cannot be taught through items. It is a good idea to learn all the Junction abilities first, like HP-J. Select the GF that you wish to Junction to that character. Go to the main menu screen, scroll down to and select “Switch”. No GF is naturally better suited for one character over another. Select the first GF - Quetzalcoatl. Looks like we came to nearly the same conclusions [only difference being Brothers and Alexander] so disregard. Go to the main menu screen and select “Junction”, then the character you wish to junction magic to. Otherwise, they'll be gifted to you as part of your training with Quistis. Abilities shown in white are ones that have been learned already. As you and your GFs gain levels new abilities will become available, like Diablos’ “Mug” ability. Best case scenario, you’ll walk into Lunatic Pandora with a low-level party, 255 Strength, 9,999 HP, Auto-Haste, Auto-Protect and Auto-Shell… very little can slow you down, much less stop you! Depending on what abilities a GF knows determines which Junctions you're allowed to have. When a Guardian Force is junctioned to a human, two kinds of beings are brought together, and if the junctioner possesses a comparable consciousness, the Guardian Force will lose its solid form and can only manifest for limited periods of time. You can also choose to junction Sleep to ST-D, or Status Defense. Here is what I have: Character 1: Shiva, Ifrit, Diablos and Cactuar Character 2: Quezacotl, Brothers, Cerberus, Alexander, Doomtrain and Tonberry Character 3: Siren, Carbuncle, Leviathan, Pandemona, Bahamut and Eden Every ability that can't be taught via items is evenly divided between the three … It's completely customizable. The next one over from that will probably be ST-A/D. Auto junctioning can also be ignored when you know you are entering a situation where a certain type of magic, or a certain status change ability, such as Blind, will be used. Cannot be missed - he must be fought as a boss … Save the third Hyper Wrist until you gain another GF that has Str-J (which is Brothers) that … Found at the Fire Cavern as part of the story. That's different, since they're junctioning a physical being, but the principle of integration is the same. You also can draw other things, such as a new Guardian Force. Grown tired of wasting paper on GF distribution grids, I spent a day and made this little flash web page: Final Fantasy VIII GF Distributor . Now use the Hyper Wrists to teach Str +60% to one of the GFs junctioned to both Squall and Zell. Haha! This brings up their abilities. Later in the game you may receive Stones which are equivilent to various magic spells. Right now I'm in the early stages of Disc 2 and just got Balamb Garden mobile avoiding those missiles. Description Junctions Magic to ST-Atk. RELATED: Final Fantasy VIII Remastered Review: Still The Unlucky Middle Child. 4. Nice, I did the same thing 20 years ago but with pen and paper, I've been thinking of hunting it out to use with this remaster, but maybe I'll compare with yours to see if they happen to line up. Junctioning is one of the most fundamental aspects of the game, but it can also be very confusing. When your magic supplies are low, it is good to play around with magic junctions to find the most beneficial for that situation. Griever was the best for sure, but if u meant one you can junction to the characters, ... if we talk about best GF FF8 USUFULL... well eden is FREEKING NICE. Menu Effect One GF. You will often find new spells by drawing from enemies, which can be quite powerful. The second page shows which characters I equipped them to, to ensure that each character has everything (all junction slots, Auto-Haste, Luck+50%, and Abilityx4). Final Fantasy 8 Walkthrough - SeeD Exam Boss Guide, Final Fantasy VIII Triple Triad Card Game Advanced Rules, Final Fantasy VIII Walkthrough - SeeD Inauguration and Dance, Final Fantasy VIII Walkthrough - Training Center, How to Play the Final Fantasy VIII Card Game Triple Triad, Final Fantasy 8 Walkthrough - SeeD Exam Guide, Final Fantasy 8 Walkthrough - Preparing for the Fire Cavern, Final Fantasy VIII Walkthrough - Introduction to Balamb Garden, Final Fantasy 8 Junction System - FF8 Walkthrough, Runes of Magic Resource Gathering Walkthrough 1 to 20, The Runescape Training Range Guide: Train 99 Range the Easy Way, Review: Transforce - Browser Transformers MMO Game, Lord of the Rings: The Battle for Middle-earth II, WOW Wrath of the Lich King Expansion Pack. When the summon casts, the GF uses a massive cinematic attack that will hit all enemies. This gives everyone the ability to junction all relevant stats. GFs can be junctioned to any of the characters in your party as you choose. MAXIMUM STATS GAINING GUIDE for Final Fantasy VIII (Playstation) by Girl With Pigtail e-mail: zell_alwayz@yahoo.com Version 2 November 2006 Best viewed with Courier New font ===== TABLE OF CONTENTS 1. These are passive effects that will change the junctioned characters stats or damage. At this stage in the game, there are four abilities available to you, but only three slots to put them in. This year marks the … Vincent188. The draw ability allows the character to draw magic spells and occasionally other things from the enemies. Final Fantasy VIII, ... you can download the Quezacotl and Shiva GF to Junction. This makes Draw a very desirable ability to have on at least one, and preferably two or all three of the characters in your party. Strategy about how to beat Ultimecia, including Ultimecia & # 39 ; s stats other. Mainstream MOBA you as part of your training with Quistis only difference being Brothers and Alexander ] disregard. 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